EM303 3D Character Rigging

3D characters come alive through animation. This course covers the process involved with animating a biped character. Topics featured: joint placement, skeleton creation, control structures, and skinning. Using an activity-based learning approach, students complete a variety of projects.

Prerequisite

EM302

Corequisite

None

Credits

4

Distribution

Computer Science/Engineering/Information Technology

Notes

Not available online.